A new platform osx-arm64
has been added to the build matrix of
conda-forge. osx-arm64
packages are built to run on upcoming macOS
arm64 processors marketed as Apple Silicon
. An installer for this
platform can be found
here.
This will install a conda environment with python and conda in it.
Installed conda will be able to install packages like numpy, scipy
.
Currently there are about 100 packages out of 10000 packages pre-built
for this platform.
All these packages are built on conda-forge's current macOS x86_64
infrastructure. In order to do so, we have made lots of changes to the
infrastructure including,
conda, conda-build, conda-smithy, constructor, conda-forge-ci-setup
to
facilitate cross-compiling which is the process of compiling a package
that will run on a host
platform (osx-arm64
in our case), with the
compilation done on a build
platform (osx-64
or linux-64
in our
case).
osx-arm64
is the first conda platform that is completely bootstrapped
using conda-build's cross-compiling facility. Previously, when adding a
new platform, conda-build was built with an existing python and pip
environment on the new platform. With cross-compiling, when the
compilers and a sysroot is set up on a different platform, an existing
conda-build installation (on osx-64
and linux-64
in this case) will
be able to start building packages right away.
Cross-compiling builds for osx-arm64
β
In order to cross compile packages for osx-arm64
we need compilers.
So, we first built clang=11.0.0.rc1
which has support for targetting
osx-arm64
. We also built compiler-rt=11.0.0.rc1
as a universal build
support both osx-64
and osx-arm64
.
Linker, archiver, otool
, install_name_tool
was built using the
cctools-port project by
Thomas PΓΆchtrager.
One issue we ran into was that the macOS 11.0 Big Sur Beta 7 required
that all executables and shared libraries be ad-hoc signed which is
signing without a verified signature. On suggestion of cctools-port
developer we added support to cctools-port
to sign these executables
using ldid
which can be used on Linux as well as macOS to sign.
Using these, the first cross compiled package we built was libcxx
to
facilitate C++ builds. For the osx-arm64
sysroot we used the
MacOSX11.0.sdk
already installed on Azure pipelines and Travis-CI. Due
to licensing issues, we cannot distribute this, but it can be downloaded
from the Apple developer website even on Linux.
With clang we have a C/C++ compiler, but lack a Fortran compiler. We
used the GCC fork for
darwin-arm64. First, a cross
compiler (build == host != target
) was built. Using that compiler, we
built a cross-native
compiler (build != host == target
) which gave
use the shared libraries like libgfortran.dylib
.
We also added support for cross compiling rust programs to the rust
packages in conda and installing rust_osx-64
on Linux will give you a
compiler that will build packages for osx-64
.
As we haven't done cross-compilation before, many packages needed to be
updated. Most were trivial changes that we automated later on. These
included getting a newer config.sub
to identify the new autotools
platform arm64-apple-darwin20.0.0
, adding options to CMake with the
environment variable CMAKE_ARGS
to correctly set up the toolchain and
recipes were update to use cmake ${CMAKE_ARGS} ..
. Running tests when
building were also disabled by guarding commands like make check
,
make test
, ctest
with the env variable
CONDA_BUILD_CROSS_COMPILATION
.
Cross-compiling python extensions is quite tricky as distutils
is not
really setup to do this. Thanks to the project
crossenv this is unofficially
supported with a few quirks. With crossenv
, we can run a python on the
build machine (osx-64
or linux-64
in this case) that acts like it is
on osx-arm64
. crossenv
monkey-patches a few functions like
os.uname
and sets up values like _PYTHON_SYSCONFIG_DATA
to make
python running on osx-64
or linux-64
behave like osx-arm64
. One
issue is that, monkey-patching sys.platform
doesn't work and
therefore if a python package in it's setup.py
uses sys.platform
to
differentiate OSes this will lead to unintended consequences if you are
cross-compiling from linux-64
. Therefore, we have to use osx-64
as
our build
system when cross-compiling for osx-arm64
. Note that
packages using sysconfig.get_platform()
will get the correct platform.
For creating an installer for conda, we needed a standalone conda
executable to bootstrap the conda environment. For other platforms we
relied on conda-standalone
which is a standalone conda executable
created using pyinstaller
. Since pyinstaller
does not support
cross-compile, we decided to use micromamba
as the bootstrapper and
added features to micromamba
so that it can function as the
bootstrapper.
How to add a osx-arm64
build to a feedstockβ
All the below changes will be done by a bot and the packages the bot will send PRs to is determined by the list of packages at conda-forge-pinning and their dependences. If you would like to add support, please send a PR adding the feedstock name to the above list. After that PR is merged, you can monitor the status at conda-forge status-page and if a particular PR is stalled you can send a PR to the feedstock to fix it.
Following instructions are for when you want to add support manually.
Add the following to conda-forge.yml
(on Linux or OSX),
build_platform:
osx_arm64: osx_64
test: native_and_emulated
You can rerender using,
conda smithy rerender
For python packages, add one or more of the following to
recipe/meta.yaml
as needed, noting that you must only add
numpy
, cython
, and/or pybind11
if they are used in host:
as well,
requirements:
build:
- python # [build_platform != target_platform]
- cross-python_{{ target_platform }} # [build_platform != target_platform]
- cython # [build_platform != target_platform]
- numpy # [build_platform != target_platform]
- pybind11 # [build_platform != target_platform]
For autotools package, add the following to recipe/meta.yaml
,
requirements:
build:
- gnuconfig # [unix]
and to recipe/build.sh
,
# Get an updated config.sub and config.guess
cp $BUILD_PREFIX/share/gnuconfig/config.* .
For cmake packages, add the following to recipe/build.sh
,
cmake ${CMAKE_ARGS} ..
For meson
packages, add the following to recipe/build.sh
,
meson ${MESON_ARGS} builddir/
Conda automatically creates a cross build definition
file when
cross-compiling, and adds the necessary argument to ${MESON_ARGS}
to
point meson
to that file. ${MESON_ARGS}
is only defined when
cross-compiling, not for normal builds.
For rust packages, add the following to recipe/meta.yaml
,
requirements:
build:
- {{ compiler('rust') }}
If there's a line like make check
in recipe/build.sh
that cannot be
run when cross-compiling, do the following,
if [[ "$CONDA_BUILD_CROSS_COMPILATION" != "1" ]]; then
make check
fi
After these changes, another rerendering might be required.
Some useful jinja variables,
build_platform
- conda subdir forBUILD_PREFIX
. eg:linux-64
target_platform
- conda subdir forPREFIX
. eg:osx-arm64
Some useful environment variables,
build_platform
target_platform
CONDA_BUILD_CROSS_COMPILATION
- 1 if cross compilingCMAKE_ARGS
- arguments to pass to cmakeCC_FOR_BUILD
- C compiler for build platformCXX_FOR_BUILD
- C++ compiler for build platformHOST
- a triplet for host passed to autoconf. eg:arm64-apple-darwin20.0.0
BUILD
- a triplet for build passed to autoconf. eg:x86_64-conda-linux-gnu
Some useful configure options in conda-forge.yml
-
build_platform
- a dictionary mappingbuild
subdir tohost
subdir. eg:build_platform:
osx_arm64: osx_64
linux_ppc64le: linux_64
linux_aarch64: linux_64 -
test_on_native_only
- a boolean to turn off testing on cross compiling. If the tests don't require emulation (for eg: check that a file exists), thentest_on_native_only: false
will run the tests even when cross compiling.
Building locallyβ
For building locally add the following in
$HOME/conda_build_config.yaml
.
SDKROOT:
- /path/to/MacOSX11.0.sdk
After that, look for the config you want to run in .ci_support
folder
in the root of the feedstock For eg: .ci_support/osx_arm64_.yaml
. Then
run,
conda build recipe -m .ci_support/osx_arm64_.yaml -c conda-forge -c conda-forge/label/rust_dev
This should start a new build for osx-arm64
.
Testing packagesβ
In order to test packages intended to run on future Apple Silicon hardware, Apple provides a machine called Developer Transition Kit (DTK). Jonathan Helmus and Eli Rykoff has helped with testing these packages on DTKs. Thanks to Eli Rykoff, we are now running tests for these packages as a daily cron job which has led to finding several bugs in our cross compiling infrastructure and also bugs in our recipes.
To test cross compiled recipes, transfer the built conda package to the
host
and run,
conda build --test /path/to/package -c conda-forge
This work would not have been possible without the help of many people
including the upstream maintainers of compiler infrastructure (which
includes conda, conda-build, cctools, tapi, cctools-port, ldid, llvm,
clang, compiler-rt, openmp, libcxx, crossenv, rust, gcc-darwin-arm64),
conda-forge/help-osx-arm64
team including Matt Becker, Eli Rykoff and
Uwe Korn who sent PRs to fix recipes, conda-forge/bot
team and also
all the conda-forge maintainers of the 100 feedstocks who reviewed and
fixed PRs.
Isuru Fernando